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	<title>Module:LootChest/chests/doc - Revision history</title>
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	<updated>2026-07-17T04:56:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://tibiacraft.com/index.php?title=Module:LootChest/chests/doc&amp;diff=191&amp;oldid=prev</id>
		<title>Root: Created page with &quot;{{documentation header}} &lt;!-- Documentation here --&gt; This module is a sub-module of Module:LootChest. It&#039;s sole purpose is to output loot table data from across the game.  == Usage ==   Generally, it should only be edited if a new loot table is added, in which case, the raw &lt;code&gt;json&lt;/code&gt; data should be copied over directly as follows:  Original module: &lt;pre&gt;         poolsBedrockUpcoming = {}     } } -- end of file &lt;/pre&gt;  Module after adding new loot table: &lt;pre&gt;...&quot;</title>
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		<updated>2025-10-04T19:19:24Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{documentation header}} &amp;lt;!-- Documentation here --&amp;gt; This module is a sub-module of &lt;a href=&quot;/wiki/Module:LootChest&quot; title=&quot;Module:LootChest&quot;&gt;Module:LootChest&lt;/a&gt;. It&amp;#039;s sole purpose is to output loot table data from across the game.  == Usage ==   Generally, it should only be edited if a new loot table is added, in which case, the raw &amp;lt;code&amp;gt;json&amp;lt;/code&amp;gt; data should be copied over directly as follows:  Original module: &amp;lt;pre&amp;gt;         poolsBedrockUpcoming = {}     } } -- end of file &amp;lt;/pre&amp;gt;  Module after adding new loot table: &amp;lt;pre&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{documentation header}}&lt;br /&gt;
&amp;lt;!-- Documentation here --&amp;gt;&lt;br /&gt;
This module is a sub-module of [[Module:LootChest]]. It&amp;#039;s sole purpose is to output loot table data from across the game.&lt;br /&gt;
&lt;br /&gt;
== Usage == &lt;br /&gt;
&lt;br /&gt;
Generally, it should only be edited if a new loot table is added, in which case, the raw &amp;lt;code&amp;gt;json&amp;lt;/code&amp;gt; data should be copied over directly as follows:&lt;br /&gt;
&lt;br /&gt;
Original module:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        poolsBedrockUpcoming = {}&lt;br /&gt;
    }&lt;br /&gt;
} -- end of file&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Module after adding new loot table:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        poolsBedrockUpcoming = {}&lt;br /&gt;
    },&lt;br /&gt;
    [&amp;quot;example-loot-table&amp;quot;] = LOOTTABLEDATA -- path/to/loot_table.json&lt;br /&gt;
} -- end of file&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{sandbox other||&lt;br /&gt;
&amp;lt;!-- Template categories/interwikis here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;!-- Documentation categories/interwikis here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Root</name></author>
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